MAP WATCH03OFFICIAL ROCKSTAR SCREENSHOTPORT GELLHORN: CONFIRMED DESTINATION
LEAK DESK: ACTIVE
GTA VI news, theories, locations, and community.
Tracking every signal from Vice City and across Leonida.
Clock targets 12:00 AM ET at the start of Rockstar's announced release date. Store unlock times may vary by platform and region.

COMMUNITY-BORN SERIES // 2002 → GTA VI
Millions of players remember their first neon night in Vice City. Now we are tracing how Rockstar's iconic city evolves, landmark by landmark, car by car, station by station, and memory by memory.
THE BIG FILES: BUILT TO BE BOOKMARKED
Four living reference desks, each with a distinct job. Audit every media observation, compare Rockstar's six currently profiled destinations, trace the official character network, or separate release and edition facts from base-game promises.
EVIDENCE DESK: LAST CHECKED AUG 22, 2026
No recycled headlines. Every file identifies its source, carries a date, and separates confirmed facts, independent data, and community theory.
SHOWING 14 OF 14 VERIFIED FILES
01Rumor CorrectionThe arrest-and-timer idea appeared as explicit community theory before Insider Gaming carried a related purported statement. That article was then withdrawn, and its original URL now returns HTTP 410.
02Leak WatchAt least six purported gameplay clips and map material have circulated since August 18. The campaign is real; Rockstar still has not authenticated the footage or any mechanic shown inside it.
03Leak WatchNo public GTA VI beta or playable early-access build exists. Security researchers are tracking polished fake-access pages and bogus downloads built to exploit the wait.
04Leak WatchA new post fused a real, older 32-player test-session report with invented fines, court hearings, and real-time jail sentences. The added mechanics have no source.
05Buyer GuideRideout Customs, Sara’s Unisex Salon, Stock 305, Electric Fang Tattoo, and One-Eyed Willie’s are real Rockstar-named locations. Store copy limits these destinations to the Ultimate Edition.
06Trailer LabA community thread surfaced a YouTube upload labeled as leaked Trailer 3 gameplay. Rockstar's live GTA VI hub still lists Trailer 2.
07Market WatchNewzoo estimates roughly $260 million in global first-week pre-orders, but the billion-dollar claim still circulating online is not supported.
08Viral WatchAn unfinished Kortz Center Heist painting briefly resembles the fan-mapped Leonida outline. The completed artwork breaks the comparison.
09Release IntelRockstar has opened pre-orders for PlayStation 5 and Xbox Series X|S. Here is the clean version of what is actually on sale.
10Buyer GuideNo marketing fog: the Standard edition is the game plus eligible pre-order bonuses; Ultimate adds a large single-player item collection.
11Release IntelRockstar's current release target is Thursday, November 19, 2026, not the superseded May date still circulating in old posts.
12Trailer LabIf a clip claims to be Trailer 3, it is not on Rockstar's GTA VI hub. Trailer 2 remains the newest official video listed there.
13Character FileThe official cast index now goes well beyond Jason and Lucia. We mapped every relationship Rockstar has actually published.
14Map WatchVice City is only one piece. Rockstar currently profiles six destinations; anything beyond them belongs in the theory layer.
PRIMARY SOURCES AND IMAGE CREDITS ARE FILED INSIDE EACH EVIDENCE BRIEF.
CHARACTER INTELLIGENCE: AUDITED JUL 17, 2026
Eight official profile entries covering nine people. Thirty-six core Rockstar screenshots. Sixteen graded theories. Enter the character network without losing the line between biography and speculation.
OPEN THE CHARACTER DESK →



TRAILER LAB: AUDITED JUL 17, 2026
A searchable evidence index across Rockstar's two numbered trailers, character files and official media library. Core story imagery and edition-specific benefits stay visibly separated so paid extras are never mistaken for universal features.
LATEST CATALOG READ
Rockstar's current screenshot page contains 70 core screens, 51 Ultimate Edition benefit screens and 12 Vintage Vice City Pack screens. The same media hub also lists 20 artwork and wallpaper entries.
SHOWING 92 OF 92 OBSERVATIONS
Rockstar's dossier identifies him as Jason Duval.
Rockstar's dossier identifies her as Lucia Caminos.
His official biography says grifters and crooks shaped his early life.
Rockstar says he enlisted while trying to leave troubled teenage years behind.
His official file places that work in the Leonida Keys.
That desire is the central tension in Rockstar's short character biography.
Rockstar says her father taught her as soon as she could walk.
The official biography connects that fight directly to her imprisonment.
The prison is named Leonida Penitentiary in official material.
Rockstar calls her release the result of sheer luck, without explaining more.
Her official file ties her mother's dream to their time there.
Rockstar describes her as committed to changing the odds in her favor.
Rockstar frames a life together as a possible escape for Lucia.
Jason's biography calls meeting Lucia potentially his best or worst turn.
Trailer dialogue and paired imagery make reliance the relationship's core motif.
Cal Hampton is also identified as an associate of Brian Heder.
His biography says he snoops on official communications from home.
Jason lives rent-free in one of Brian's properties in exchange for work.
The veteran smuggler operates through a boat yard with his third wife, Lori.
The seasoned bank robber searches for people willing to take serious risks.
Real estate, a strip club and a recording studio are all named holdings.
Only Raw Records is his path beyond dealing and club bookings.
The longtime friends turned social reach and music into a career attempt.
Rockstar describes a conspiracy stretching across the entire state.
The official world guide presents five other named destinations.
Jason's work, Brian's boat yard and tropical roadways anchor the island chain.
Official imagery presents wetlands, airboats and dense wildlife habitat.
Rockstar's location set shows a worn coastal community beyond the neon core.
Industrial sites and inland working-country imagery distinguish the region.
The northern wilderness adds elevation, trails and forest to the state.
High-rises, bridges and layered waterfront development recur across official frames.
Pastel hotels and neon-lined coastal streets remain visual anchors.
Official views repeatedly show causeways crossing open water.
Grassrivers frames replace towers with reeds, channels and low horizons.
Mount Kalaga National Park imagery shows steep terrain absent from flat coastal Vice City.
Freight, heavy structures and work sites appear outside the resort fantasy.
Ocean, canals, wetlands and boat yards recur across the six official areas.
Rockstar lists 9 Vice City, 5 Keys, 5 Port, 5 Ambrosia, 4 Grassrivers and 6 Kalaga images.
Rockstar calls this a tour of a few destinations, so borders, exhaustive coverage and total map shape remain unknown.
Fan maps can be useful theory work, but they are not Rockstar cartography.
Rockstar makes the failed job the trigger for the central conspiracy.
Masks, weapons and paired movement visibly place them on the same jobs.
Small commercial interiors appear alongside much larger criminal stakes.
Raul is explicitly described as a seasoned bank robber.
Jason's Keys work and Brian's boat yard establish a smuggling network.
Brian's arrangement requires Jason to help with them.
Rockstar's synopsis says the danger stretches across Leonida.
Cruisers, helicopters and tactical movement appear across the footage.
One sequence is framed like law-enforcement video rather than a cinematic camera.
Broadcast-style clips contextualize crime and public reaction.
Firearms appear often, but loadouts and customization cannot be inferred from trailers alone.
Masks and night scenes suggest concealment, not a published stealth system.
Police footage does not reveal the final user interface or pursuit rules.
Vertical video, comments and viral framing recur as a view into public life.
Boobie, Dre'Quan and Real Dimez connect through clubs, studios and Only Raw Records.
Clubs are shown as both social spaces and parts of the cast's business network.
Lowriders, exotics, motorcycles, off-road vehicles and work trucks all appear.
Speedboats, working boats, airboats and waterfront properties recur.
Luxury waterfront imagery cuts against motels and worn commercial strips.
Public stunts are repeatedly framed for a phone audience.
Cal's paranoia and monitoring habits make it part of the cast, not just background flavor.
Storefronts, boats, apparel and vehicles carry fictional commercial identities.
The edit repeatedly pairs polished surfaces with danger or desperation.
It remains the newest numbered entry in Rockstar's official video library.
That count includes two trailers, the cover animation and eight character clips.
The core screenshot catalog separates characters and destinations from edition-specific product media.
Rockstar separates 70 core screenshots, 51 Ultimate Edition benefit screens and 12 Vintage Vice City Pack screens.
The official collection includes cover art, character artwork and postcards for all six currently profiled destinations.
The media catalog identifies the '95 Grotti Cheetah, Dinka Enduro, Crest kayak, Shitzu Squalo, '67 Vapid Dominator Buggy and '55 Vapid Stanier.
Rideout Customs, Sara's Unisex Salon, Stock 305, Electric Fang, One-Eyed Willie's, Goodtime Gear and PTT Youngin$ appear in edition material, but free access is not confirmed.
Rockstar uses the label Jason's Safehouse Vehicles for Ultimate Edition content without publishing the safehouse location or Standard Edition availability.
Jason and Lucia receive six each; six supporting character groups receive four each.
Downtown congestion, coastal cruising and sparse inland roads are shown separately.
Boats appear in work, leisure, crime and transit contexts.
Commercial jets and police or utility aircraft appear overhead.
Homes, stores, clubs and workplaces contain location-specific clutter and signage.
Background characters film, dance, flee and interact in official footage.
Bright sun, haze, cloud, rain-wet surfaces and nighttime humidity are represented.
Wet roads, glass towers and vehicle paint mirror lights and nearby movement.
Palms, wetlands plants, scrub and mountain forest distinguish the state visually.
Multi-lane urban arteries give way to bridges, rural highways and dirt access routes.
Some action shots show bent panels, broken glass or collision aftermath.
Rockstar names Personalized Weapon Variants, Ganado Retro Build, two mod shops and a Classic Car Collection; the full Standard Edition system remains unspecified.
Visible interiors do not establish which locations remain accessible in free play.
Cinematic footage and official stills do not reveal the shipping interface.
Two protagonists do not, by themselves, prove how switching will work.
The official story materials do not define a GTA VI online mode.
Rockstar's current product pages list PlayStation 5 and Xbox Series X|S.
Rockstar's current hub and editions pages display the revised date.